/*
 *  Copyright © 2006-2013 SplinterGU (Fenix/Bennugd)
 *  Copyright © 2002-2006 Fenix Team (Fenix)
 *  Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix)
 *
 *  This file is part of Bennu - Game Development
 *
 *  This software is provided 'as-is', without any express or implied
 *  warranty. In no event will the authors be held liable for any damages
 *  arising from the use of this software.
 *
 *  Permission is granted to anyone to use this software for any purpose,
 *  including commercial applications, and to alter it and redistribute it
 *  freely, subject to the following restrictions:
 *
 *     1. The origin of this software must not be misrepresented; you must not
 *     claim that you wrote the original software. If you use this software
 *     in a product, an acknowledgment in the product documentation would be
 *     appreciated but is not required.
 *
 *     2. Altered source versions must be plainly marked as such, and must not be
 *     misrepresented as being the original software.
 *
 *     3. This notice may not be removed or altered from any source
 *     distribution.
 *
 */

#ifndef __TEXT_H
#define __TEXT_H

/* --------------------------------------------------------------------------- */

#ifndef __BGDC__
#include "libgrbase.h"
#include "libfont.h"
#endif

/* --------------------------------------------------------------------------- */

#define MAX_TEXTS           512

// Tipos para gr_text_new_var

#define TEXT_TEXT           1
#define TEXT_STRING         2
#define TEXT_INT            3
#define TEXT_FLOAT          4
#define TEXT_WORD           5
#define TEXT_BYTE           6
#define TEXT_CHARARRAY      7
#define TEXT_SHORT          8
#define TEXT_DWORD          9
#define TEXT_SBYTE          10
#define TEXT_CHAR           11
#define TEXT_POINTER        12

/* Alineacion para textos */
#define ALIGN_TOP_LEFT      0
#define ALIGN_TOP           1
#define ALIGN_TOP_RIGHT     2
#define ALIGN_CENTER_LEFT   3
#define ALIGN_CENTER        4
#define ALIGN_CENTER_RIGHT  5
#define ALIGN_BOTTOM_LEFT   6
#define ALIGN_BOTTOM        7
#define ALIGN_BOTTOM_RIGHT  8

#ifndef __BGDC__

/* --------------------------------------------------------------------------- */

extern int fntcolor ;          /* Color for drawing bitmap text    */

/* --------------------------------------------------------------------------- */

extern void gr_text_setcolor( int c ) ;
extern void gr_text_setcolor2( int textid, int c ) ;
extern int gr_text_getcolor() ;
extern int gr_text_getcolor2( int textid ) ;
extern int gr_text_new( int fontid, int x, int y, int centered, const char * text ) ;
extern int gr_text_new2( int fontid, int x, int y, int z, int centered, const char * text ) ;
extern int gr_text_new_var( int fontid, int x, int y, int centered, const void * var, int type ) ;
extern int gr_text_new_var2( int fontid, int x, int y, int z, int centered, const void * var, int type ) ;
extern void gr_text_move( int textid, int x, int y ) ;
extern void gr_text_move2( int textid, int x, int y, int z ) ;
extern void gr_text_destroy( int textid ) ;
extern int gr_text_margintop( int fontid, const unsigned char * text ) ;
extern int gr_text_width( int fontid, const unsigned char * text ) ;
extern int gr_text_widthn( int fontid, const unsigned char * text, int n ) ;
extern int gr_text_height( int fontid, const unsigned char * text ) ;
extern int gr_text_put( GRAPH * dest, REGION * region, int fontid, int x, int y, const unsigned char * text ) ;
extern GRAPH * gr_text_bitmap( int fontid, const char * text, int centered ) ;

/* --------------------------------------------------------------------------- */

#endif

#endif
